This series of models was designed as a promotional item for the indie game Paranautical Activity.
Paranautical Activity is a first person bullet hell, rouge like dungeon exploration game. Featuring a haunted underwater theme and pixelated voxel art style the game is sure to give the player just the right balance of chills and thrills. Before the games release I was in contact with the developers working on a set of downloadable paper-toys featuring the games bosses, later down the line the game became the source of a large controversy after one of the developers tweeted something they really shouldn’t have. It’s because of this controversy these models have remained buried in my portfolio for so long.
Today the game has been revived with Paranautical Activity : Deluxe Atonement Edition which is available for P.C. and consoles.
This was an interesting project to work on, the character designs in the game are heavily reliant on glowing areas and floating joints, both of which aren’t possible with paper crafts. Instead I had to simplify aspects of the character design, such that floating joints were now joined together and glowing elements were brightly coloured texture which glowed outwards effecting other parts of the design.
Another challenge this project brought was properly displaying the voxel block style of art without creating a toy with 1000 different sections. The result was a set of toys that appears to be made out of smaller cubes, but used shapes that were simplified, focusing on an aspect of each character that was unique to their design, such as the skulls agape mouth and the crabs long spindly legs.