Alex is a paper engineer with over a decade of experience designing papertoys and papercafts, working on everything from downloadable promotional items to retail slot-together playsets.
I design my toys as flat templates without the use of 3D software. Designing the models as nets gives me more control of how the models will be assembled. Models designed using 3D software can look amazing as the designer has more control of what the finished model will look like, but they lack usability, sections are designed without thought given to how the model will be assembled, where the builders hands and fingers will access the tabs which need to be glued.
I’ve developed a range of techniques over my decade long paper toy carrier which allows me to quickly and accurately predict what the projects net will look like when assembled as well as being able to alter the final shape as need be.
I design my models using Adobe Illustrator for the shape and Adobe Photoshop for the texture.
Absolutely, I’ve worked as a professional paper engineer for many different employees and clients. Whether it’s for a game developer or museum I would love to work on whatever your paper project involves. I pride myself on my ability to get designs finished quickly and effectively.